![]() ![]() “Heavy Metal brings a greater level of diversity to BATTLETECH by including eight new ‘Mechs and a variety of devastating weapon systems that will change the way players destroy their opponents,” said Mitch Gitelman, BATTLETECH Game Director and co-founder of Harebrained Schemes. A derelict cargo ship has drifted into the Periphery from deep space what secrets does it contain, and who will ultimately control its mysterious payload? – New Flashpoint Mini-Campaign: Come face-to-face with two legendary characters from BATTLETECH lore – the Bounty Hunter and the Black Widow of Wolf’s Dragoons. The ‘Mech Mortar is the first AOE weapon in BATTLETECH and can destroy multiple units at once, while the new COIL Beam generates more energy the further the attacker travels before firing, a perfect fit for light ‘Mechs. – Eight Game-changing New Weapon Systems: Eight all-new weapon systems can be utilized to destroy even the most formidable opponents in a wide variety of unique ways. Each classic ‘Mech comes with unique equipment that reflects the flavor and lore of the original board game. – One Original and Seven Classic BattleMechs: Seven classic ‘Mechs from BATTLETECH’s 35-year legacy make their triumphant return along with the first completely new ‘Mech designed exclusively for this expansion. Players can also look forward to eight new weapons systems to destroy their foes in unique ways, along with a brand new Flashpoint mini-campaign. Heavy Metal adds a massive amount of new gameplay options to the world of BATTLETECH, including seven classic ‘Mech designs from the original BATTLETECH board game and an additional ‘Mech designed exclusively for this expansion. Launching Novemfor a suggested retail price of $19.99 / £15.49 / €19.99 and included in the BATTLETECH – Season Pass, Heavy Metal adds eight new ‘Mechs featuring several classic designs, a Flashpoint mini-campaign, and eight weapon systems to the turn-based strategy title on PC, Mac, and Linux. Pour plus d’informations sur Battletech – Heavy Metal, dont la sortie est prévue le 21 novembre prochain, voyez cette page sur Steam.Ĭoncernant le jeu de base, voyez cette page sur Kickstarter, celle-ci sur Steam, ou le site officiel.īATTLETECH: Heavy Metal Expansion Deploys Eight New ‘Mechs on November 21īattleMechs, Weapon Systems, and Mini-Campaign Add Fresh Gameplay to Award-Winning Turn-Based Tactical ‘Mech Combat GameīERLIN & STOCKHOLM – OCTO– Paradox Interactive and Harebrained Schemes today announced the Heavy Metal expansion to BATTLETECH at PDXCON, the annual celebration of Paradox’s global community. Avec la palette d’armement original les accompagnant, ainsi qu’une mini-campagne en prime pour développer un peu plus cet univers futuriste. The further it moves, the harder it hits, which could give fast-moving light mechs a real leg up when things get hairy.Les amateurs de guerres de robots géants et de gestion de compagnies de mercenaires vont être content, une troisième extension va bientôt venir ajouter à cette jolie adaptation PC de Battletech de nouveaux modèles de titans mécaniques (plus précisément un modèle vraiment nouveau et sept anciens modèles issus du jeu de plateau mais ici remis à neuf). The new weapons include a Mortar, the first area-of-effect weapon in the game, and the COIL Beam, with an energy output that increases based on the distance traveled by the attacking mech before firing. The eighth and final mech is unknown for now, but it's a brand-new design created exclusively for Battletech and it promises to be a beast: The trailer indicates that it's a 90-ton unit, putting it squarely in the middle of the massive Assault class. RFL-3N Rifleman (60 tons, and now I'm excited-the Rifleman was my first main mech when I got into Battletech).Given that, I think it's safe to say that these are the new units we can look forward to: ![]() The new fighting machines aren't listed in the announcement, but a list of eight mechs appears on a readout in the trailer and that's probably not a coincidence.
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